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Get the green piece onto the target.
Pieces don't step — they slide. Send one in a direction and it keeps going until something stops it: the edge of the board, a wall, or another piece. You choose the direction, never the distance.
The target almost never sits against a wall, so the green piece has nothing to stop it there. Park a grey piece in the right spot first and it becomes the wall you needed. Most of the puzzle is deciding which blocker to move, and when.
Tap a piece to select it, then use the arrows — or swipe anywhere on the board. On a keyboard, arrow keys move and Tab switches piece.
Every puzzle shows par: the fewest moves that can possibly solve it, worked out exactly rather than estimated. Reaching the target wins. Reaching it in par is the real game.
Undo is free and unlimited, so there is no cost to exploring.
A new board arrives at midnight, wherever you are.